Common Collection Properties

    Accessing the Properties panel

    Assets and collections have a set of modifiable properties that define how they look and behave. These properties are listed in the Properties panel - accessible via any of four methods:

    • Left clicking any item in the scene then
      • clicking the Properties icon in the upper right of Composer:
      • pressing the F4 button on your keyboard
      • pressing the icon - or pressing Ctrl+Q on your keyboard - to open the Quick Properties pop-up.
    • Right-clicking any item in the scene and selecting the pop-up menu item Show properties.

    Some properties are common to most assets/collections while other properties are asset/collection specific. See the dedicated asset or collection pages for details about asset/collection-specific properties.

    Common Property Categories

    General

    The properties visible at the top of the Properties panel and in the Quick Properties pop-up minimally define the name, content and position of the selected asset/collection in the current space.

    General_properties.jpg

    • Copy_properties.jpg   The Copy Painter tool, located at the very top of the panel. Select an asset/collection in the active scene then click the left Copy Painter button. Now select a new asset/collection in the scene and click the right Copy Painter button. You have just copied all common property values from the first item to the second.
    • [Name]   the identifier of the asset or collection. This property is not labeled; it is represented by the editable text box just to the right of the asset/collection icon. This identifier will appear in the Scene Structure panel.
    • [Visibility] PP1.jpg   toggles whether or not the asset/collection is visible. This property is not labeled; it is represented by the eye icon. Items that are not visible will not react to touch but can still respond to actions.
    • Container   identifies the type of container. This property is not labeled; it is represented by the dropdown list located to the right of the Name field. There are three possible values.
      • Free: the user can move/resize/rotate the asset/collection but cannot pin it in a fixed position
      • Static the user cannot move the asset/collection
      • Pinnable the user can toggle between the Free and Static states
    • If the Container property is set to Static, one additional property is revealed:
      • Visible to interactivity   toggle whether or not this asset/collection will respond to touch. This property is not labeled; it is represented by the hand icon located below the Container dropdown list.
    • [Asset Type]   (for assets only) the media assigned to the asset. The label for this property matches the asset type. Possible values will be those found in the Content Library.
    • X   the X coordinate of the center point of the asset/collection
    • Y   the Y coordinate of the center point of the asset/collection
    • W   the width of the asset/collection
    • H   the height of the asset/collection
    • Orientation.png   the rotation of the asset/collection

    NOTE: Position, size and orientation can also be modified through direct manipulation of an asset or collection within the scene. Options include:

    • dragging the asset/collection to a new location
    • dragging any of the square handles along the selected asset/collection's bounding box to change the dimensions of the asset
    • dragging the round handle on the edge of the selected asset/collection's bounding box to rotate the asset/collection.

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    Collection Style

    • provides the list of currently available collection styles. Select another collection style to display your assets in a different way.

    Style-Asset-Flow.jpg

    Appearance

    Most Appearance properties are asset/collection specific so be sure to refer to the dedicated article for each asset or collection.

    • Effects
      • Opacity: sets the level of transparency for this asset/collection on a scale of 0 (invisible) to 1 (opaque)
      • Effects: a set of appearance options impacting the color and clarity of the asset/collection
        • Blur: sets clarity on a scale of 0 (no blur) to 100 (completely blurred)
        • Grayscale   forces color shift into gray tones on a scale from 0 (no shift at all) to 100 (complete shift into gray spectrum)
        • Sepia   forces color shift into sepia tones on a scale from 0 (no shift at all) to 100 (complete shift into sepia spectrum)
        • Hue rotation   Applies a hue rotation to the input image. The passed parameter defines the number of degrees around the color circle the input samples will be incremented. Values of 0 and 360 are equivalent - they leave the input unchanged.
        • Brightness   Applies a linear multiplier to the input image, making it appear more or less bright. A value of 0 will create an image that is completely black. A value of 100 leaves the input unchanged. Other values are linear multipliers on the effect; the larger the number, the brighter the results. At a value of 1000, all colors (other than black) appear white.

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    Behavior

    Behavior properties are asset/collection specific, be sure to refer to their corresponding Knowledge Base articles.

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    Container Behavior

    Container Behavior properties - available if the Container property is set to "Free" or "Pinnable" - configure the bounding box within which the asset/collection media is displayed. Here are their properties:

    • Initial view
      • Initial view state   choose whether the asset/collection should initial appear in its normal, minimized or maximized state.
    • Display buttons
      • Show maximize button   adds a maximize button to the asset/collection container
      • Show minimize button   adds a minimize button to the asset/collection container
      • Show close button   adds a close button to the asset/collection container
    • Display buttons style   if any of the Display buttons are turned on, a set of Display button style options are revealed
      • Use experience style   toggle whether this asset/collection should adopt the preset project style. If unchecked, the following properties appear:
        • Fill color   color surrounding image assigned to the button
        • Outline color   color along the edge of the region containing the image assigned to the button
        • Pressed color   fill color when the button is touched
        • Checked color   alternative color to fill color if the button represents two possible states
        • Radius   curvature of edge surrounding region containing the button. Can have value from 0 to 20. Set to 0 for a square, set to 20 for a perfect circle.
        • Flat   toggles whether or not the buttons should look flat or have a sense of depth
        • Shadow   toggles whether or not the buttons should have a shadow
        • [Icons]   images to use for various states of each Display button
          • Maximize / Unmaximize
          • Minimize
          • Close
    • Constraints   constraints determine the extent to which an asset/collection can be manipulated
      • Allow move   check if asset/collection container can be moved
      • Move direction   specify in which direction the item can be moved. This property is only visible if Allow move is enabled.
      • Allow rotate   permit the user to rotate the asset/collection through 360 degrees
      • Allow resize   permit the user to resize the asset/collection using two or more fingers
      • Minimum width   sets minimum possible width in pixels to which an asset/collection container can be resized
      • Minimum height   sets minimum possible height in pixels to which the asset/collection container can be resized
      • Maximum width   sets maximum possible width in pixels to which an asset/collection container can be resized
      • Maximum height   sets maximum possible height in pixels to which an asset/collection container can be resized
    • Minimize behavior   configure and constrain how minimize will work
      • Minimized image   select the image to display when this asset/collection is minimized. If no image is specified, the following image is used:
      • Minimized pressed image   select the image to display when the Minimized image is pressed. If no image is specified, the Minimized image will be used.
      • Allow move when minimized   check if the Minimized image can be moved
      • Minimized position   specify where to put the Minimized image
        • Minimize to current position   minimize to last location of the asset/collection when in a Normal state
        • Minimize to initial position   minimize to last location of the Minimized image
      • Minimized width   width in pixels of the Minimized image
      • Minimized height   height in pixels of the Minimized image
      • Minimized orientation   rotation in degrees of the Minimized image

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    Tools

    The Image, Video, Document and Audio assets share these Tools properties:

    • Sharing tool
      • Show sharing button   check if this asset can be added to the sharing queue
      • Tools buttons style: if Show sharing button is checked, the Use experience style property appears
        • Use experience style   toggle whether this asset should adopt the preset project style. If unchecked, the following properties appear:
          • Fill color   color surrounding image assigned to the button
          • Outline color   color along the edge of the region containing the image assigned to the button
          • Pressed color   fill color when the button is touched
          • Checked color   alternative color to fill color if the button represents two possible states
          • Radius   curvature of edge surrounding region containing the button. Can have value from 0 to 20. Set to 0 for a square, set to 20 for a perfect circle.
          • Flat   toggles whether or not the buttons should look flat or have a sense of depth
          • Shadow   toggles whether or not the buttons should have a shadow
          • Sharing / Selected sharing   images to use when the asset could be added to the sharing queue ("sharing") or is already added to the sharing queue ("selected sharing")

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